GESTURE SYNTHOpen instrument

Synth voices and Sound Lab

Choose a synth voice for every gesture.

Seven instruments share the same one-to-five hand map, but their attacks, sustain, overtones, and space respond differently. Choose by musical role or let Song Quest match a voice to the phrase.

Browser synth instruments

The gesture stays familiar while the instrument changes.

Every voice uses the same confirmed one-to-five finger counts. In Free Play, the number selects a scale note or chord; hand height changes brightness and level, horizontal movement changes stereo position, and returning to rest releases the sound. Switching voice changes the synthesis and envelope, not the hand vocabulary.

The stage keeps four quick-access choices visible while the complete seven-voice rack lives in Sound Lab. That keeps the main performance surface compact on phones without hiding the more specialized bell, reed, and string sounds.

Gesture Synth Sound Lab showing the synth voice selector and Output, Brightness, Space, Echo, Motion, and Visual Energy controls
01 / Shape

Sound Lab holds the complete voice rack and the mix controls shared by Free Play and Song Quest.

Seven synth voices

Compare attack, sustain, and musical role.

Voice rack

Each voice is generated live with Web Audio synthesis rather than a prerecorded sample.

AirglassFM synthesizer / Immediate, clear FM body

First runs, balanced melodies, mixed tempos

SoftpadAM pad / Slow bloom with a sustained center

Lullabies, long notes, gentle chord movement

PulsewirePulse lead / Fast pulse attack with a short tail

Quick cues, rhythmic themes, articulated repeats

VelvetPluck voice / Muted pluck with compact decay

Sparse motifs, short patterns, soft rhythmic playing

BellveilFM bell / Tuned FM strike with a floating tail

Bell-like melodies and clearly separated notes

ReedlineReed organ / Focused sustained reed-organ tone

Folk melody, vocal lines, stable long notes

StringloomString ensemble / Bowed onset with a connected ensemble tail

Lyrical phrases, waltzes, expressive sustained lines

Choose by musical behavior

Fast attacks clarify rhythm. Longer bodies connect a phrase.

First performance
Airglass
A balanced, immediate attack makes the five notes easy to distinguish without a long overlapping tail.
Fast melody
Pulsewire or Velvet
Shorter envelopes keep dense finger changes and repeated rhythmic figures from blurring together.
Long melody notes
Reedline or Softpad
A stable body carries held notes after a quick pluck would already have faded.
Lyrical connection
Stringloom
A softened bowed onset joins slower changes without using it for charts whose notes arrive too quickly.
Bell-like separation
Bellveil
A bright strike works for spaced notes and childlike melodies, while reduced reverb prevents the tail from masking the next cue.
Chord movement
Softpad or Reedline
Sustained harmonic bodies make a slow I–V–vi–IV loop feel continuous without requiring constant re-attacks.
Use your speakers, not the label

A recommended voice is a starting point. Phone speakers, headphones, room volume, and playing speed can make a different voice the clearer choice.

Sound Lab controls

Shape the mix without changing the finger map.

VoiceOscillator bodyBrightnessFilter colorMotionChorus + widthEcho + SpaceDelay + reverbOutputLimit + level
Output
Final listening level
Adjust the synth bus before it reaches speakers and the recording destination. Keep device volume comfortable as well.
Brightness
Warm to present
Opens or closes the voice filter. Hand height adds expression around this base setting.
Space
Reverb depth
Adds room and tail. Lower values keep a fast melody distinct; moderate values support long lines.
Echo
Timed repeats
Adds delay behind the dry note. Dense charts use less echo so previous cues do not compete with the current one.
Motion
Chorus and width
Adds slow modulation and stereo breadth, especially useful for pads and string-like voices.
Visual Energy
Stage intensity
Changes only the rendered effects. It does not change pitch, timing, or recording audio level.

Song Quest voice adaptation

Each chart begins with a tested musical role.

Song Quest stores a recommendation for all current songs. Fast charts apply a clearer attack with less Space and Echo; lyrical and sustained charts use smoother Motion and enough body for long notes. Selecting another song updates the voice and mix, while a challenge link keeps the voice chosen by its creator.

AirglassOde to Joy, Spring, Morning Mood
SoftpadSilent Night, Brahms' Lullaby, Prelude in E Minor
PulsewireFur Elise, Turkish March, Beethoven's Fifth
VelvetCan-Can alternative, Twinkle alternative
BellveilTwinkle Twinkle Little Star
ReedlineAmazing Grace, Habanera, New World Largo
StringloomSwan Lake, Clair de Lune, The Swan
Gesture Synth Song Quest picker showing the recommended Airglass voice for Ode to Joy and controls to preview the phrase
02 / Match

The picker names the recommended voice before Practice or Quest begins.

Recording and monitoring

The recorded file uses the same protected audio bus.

The selected voice, brightness, motion, echo, space, and output path feed both device playback and the recorder destination through compression and a final limiter. The recorder does not substitute a different preview sound or capture the microphone.

Use headphones when judging reverb tails or high-frequency brightness, then check a phone speaker before sharing. For framing, duration, formats, and local storage, read the Gesture Synth recording guide.

Put a hand in the frame.

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